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SDL_ConvertSurface

Section: SDL API Reference (3)
Updated: Tue 11 Sep 2001, 23:01
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NAME

SDL_ConvertSurface- Converts a surface to the same format as another surface.  

SYNOPSIS

#include "SDL/SDL.h"

SDL_Surface *SDL_ConvertSurface(SDL_Surface *src, SDL_PixelFormat *fmt, Uint32 flags);  

DESCRIPTION

Creates a new surface of the specified format, and then copies and maps the given surface to it. If this function fails, it returns NULL.

The flags parameter is passed to SDL_CreateRGBSurface and has those semantics.

This function is used internally by SDL_DisplayFormat.

This function can only be called after SDL_Init.  

RETURN VALUE

Returns either a pointer to the new surface, or NULL on error.  

SEE ALSO

SDL_CreateRGBSurface, SDL_DisplayFormat, SDL_PixelFormat, SDL_Surface


 

Index

NAME
SYNOPSIS
DESCRIPTION
RETURN VALUE
SEE ALSO




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