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SDL_GL_LoadLibrary

Section: SDL API Reference (3)
Updated: Tue 11 Sep 2001, 23:01
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NAME

SDL_GL_LoadLibrary- Specify an OpenGL library  

SYNOPSIS

#include "SDL.h"

int SDL_GL_LoadLibrary(const char *path);  

DESCRIPTION

If you wish, you may load the OpenGL library at runtime, this must be done before SDL_SetVideoMode is called. The path of the GL library is passed to SDL_GL_LoadLibrary and it returns 0 on success, or -1 on an error. You must then use SDL_GL_GetProcAddress to retrieve function pointers to GL functions.  

SEE ALSO

SDL_GL_GetProcAddress


 

Index

NAME
SYNOPSIS
DESCRIPTION
SEE ALSO




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