SDL_GL_LoadLibrarySection: SDL API Reference (3)
Updated: Tue 11 Sep 2001, 23:01
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NAMESDL_GL_LoadLibrary- Specify an OpenGL library
If you wish, you may load the OpenGL library at runtime, this must be done before SDL_SetVideoMode is called. The path of the GL library is passed to SDL_GL_LoadLibrary and it returns 0 on success, or -1 on an error. You must then use SDL_GL_GetProcAddress to retrieve function pointers to GL functions.