SDL_SetClipRectSection: SDL API Reference (3)
Updated: Tue 11 Sep 2001, 23:01
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NAMESDL_SetClipRect- Sets the clipping rectangle for a surface.
Sets the clipping rectangle for a surface. When this surface is the destination of a blit, only the area within the clip rectangle will be drawn into.
The rectangle pointed to by rect will be clipped to the edges of the surface so that the clip rectangle for a surface can never fall outside the edges of the surface.
SDL_GetClipRect, SDL_BlitSurface, SDL_Surface